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Game Physics Light

Light Ray Bender

Level 1
Score: 0
Time: 00:00

🎯 Objective

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Requirements:

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Theory:

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🔧 Optical Elements

🔴 Light Sources

Laser 1
Red 650nm
LED Light 3
White
White Light 2
Full Spectrum

🪞 Mirrors

Flat Mirror 5
100% Reflect
Concave 3
f=10cm
Convex 3
Virtual

Lenses

Converging 4
f=8cm
Diverging 3
f=-8cm
Variable 2
f=5-15cm

🔺 Prisms & Special

Triangle 3
n=1.5
Right Angle 2
90° TIR
Fiber 4
Total IR
Polarizer 3
Linear

🎯 Targets & Detectors

Target
Hit Zone
Screen 2
Display

💰 Component Budget

Used: 0
Limit: 100
Remaining: 100

📊 Information

📡 Current Readings

Voltage: 0.0V
Current: 0.0A
Power: 0.0W
Resistance: 0.0Ω
Intensity: 100%
Wavelength: 550nm
Angle:
Targets Hit: 0/1

📚 Theory & Formulas

Ohm's Law: V = I × R
Power: P = V × I = I²R = V²/R
Series: R_total = R₁ + R₂ + R₃...
Parallel: 1/R_total = 1/R₁ + 1/R₂...
Reflection: θᵢ = θᵣ
Snell's Law: n₁sinθ₁ = n₂sinθ₂
Lens Equation: 1/f = 1/dₒ + 1/dᵢ
Critical Angle: θc = arcsin(n₂/n₁)

📈 Progress

Completion:
0%
Efficiency:
0%
Accuracy:
0%

🏆 Level Progress

⏱️ Best Time: --:--
🏅 High Score: 0
Best Rating: 0/3